Drop rates
Dodami sells no paid randomized items. These are the odds for free random rewards, including "One More Daily Seed," which you can open by watching an ad. Every draw gives something.
Every number here is generated from the game data (version 2026.10.1), so the page changes whenever the rates do.
1. Daily Seed
You get one every day at 4:00 AM (your time zone). Plant it in the Mini Pot, water it, and it opens 6 hours later.
| Result | Rate | Seed Week | Details |
|---|---|---|---|
| Wildflower · Common | 40% | 37.04% | 1 of 12, varies by season (table 1-1) |
| Wildflower · Uncommon | 15% | 13.89% | 1 of 8, varies by season (table 1-1) |
| Wildflower · Rare | 5% | 4.63% | 1 of 4, varies by season (table 1-1) |
| Sunshine 30–80 | 20% | 18.52% | 30~80 Sunshine |
| Snack / Honey Water / Plant Vitamin | 10% | 9.26% | Snack Cookie ×2 50%, Honey Water ×1 30%, Plant Vitamin ×1 20% |
| Dodami seed | 8% | 14.81% | See the rarity table in section 2 |
| Dew 5–10 | 2% | 1.85% | 5~10 Dew |
| Total | 100% | 100% |
- Pity: if no pet seed appears for 10 days in a row, the next Daily Seed is guaranteed to be one.
- First seed: your very first Daily Seed is always a Forget-me-not. It counts as a day toward pity.
- Seed Week: during Seed Week, the pet seed weight is multiplied by 2 and the other rows shrink proportionally (third column).
- One More Daily Seed (ad): opens one more with the same table, up to 1 per day, right after the ad finishes. It does not count toward pity.
- Results follow a fixed per-account sequence, so reopening the app or switching devices does not change them.
1-1. Wildflowers by season
The chance of a wildflower at each rarity (40% / 15% / 5%) stays the same; the season changes which one you get within a rarity. In-season flowers get ×3 weight, out-of-season ones ×0.5, any-season ones ×1. The season follows your local date (Spring Mar–May, Summer Jun–Aug, Autumn Sep–Nov, Winter Dec–Feb).
| Wildflower | Rarity | Season | Spring | Summer | Autumn | Winter |
|---|---|---|---|---|---|---|
| Violet | Common | Spring | 6.32% | 1.21% | 1.74% | 3.08% |
| Daisy | Common | Spring | 6.32% | 1.21% | 1.74% | 3.08% |
| Clover Blossom | Common | Summer | 1.05% | 7.27% | 1.74% | 3.08% |
| Buttercup | Common | Spring | 6.32% | 1.21% | 1.74% | 3.08% |
| Cosmos | Common | Autumn | 1.05% | 1.21% | 10.43% | 3.08% |
| Chamomile | Common | Summer | 1.05% | 7.27% | 1.74% | 3.08% |
| Morning Glory | Common | Summer | 1.05% | 7.27% | 1.74% | 3.08% |
| Forsythia | Common | Spring | 6.32% | 1.21% | 1.74% | 3.08% |
| Garden Balsam | Common | Summer | 1.05% | 7.27% | 1.74% | 3.08% |
| Cornflower | Common | Any season | 2.11% | 2.42% | 3.48% | 6.15% |
| Pansy | Common | Spring | 6.32% | 1.21% | 1.74% | 3.08% |
| Pot Marigold | Common | Autumn | 1.05% | 1.21% | 10.43% | 3.08% |
| Forget-me-not | Uncommon | Spring | 4.74% | 0.62% | 0.79% | 1.67% |
| Bellflower | Uncommon | Summer | 0.79% | 3.75% | 0.79% | 1.67% |
| Lavender | Uncommon | Summer | 0.79% | 3.75% | 0.79% | 1.67% |
| Poppy | Uncommon | Summer | 0.79% | 3.75% | 0.79% | 1.67% |
| Korean Azalea | Uncommon | Spring | 4.74% | 0.62% | 0.79% | 1.67% |
| Balloon Flower | Uncommon | Autumn | 0.79% | 0.62% | 4.74% | 1.67% |
| Sweet Pea | Uncommon | Any season | 1.58% | 1.25% | 1.58% | 3.33% |
| Gentian | Uncommon | Autumn | 0.79% | 0.62% | 4.74% | 1.67% |
| Snowdrop | Rare | Winter | 0.56% | 0.56% | 1.25% | 2.14% |
| Lily of the Valley | Rare | Spring | 3.33% | 0.56% | 1.25% | 0.36% |
| Rose of Sharon | Rare | Summer | 0.56% | 3.33% | 1.25% | 0.36% |
| Camellia | Rare | Winter | 0.56% | 0.56% | 1.25% | 2.14% |
- New flowers first: when a wildflower comes up, 85% of the time it is picked only from the flowers of that rarity you do not have yet (with the same season weights). Otherwise, and when you have none or all of that rarity, the table above applies as is.
- Completed rarity: once you collect every flower of a rarity, that rarity's weight becomes ×0.25, and the other results (seeds, Sunshine…) become likelier accordingly.
2. Pet seed rarity
Applies when a Daily Seed turns out to be a pet seed. Within a rarity, every species is equally likely. “Per species” is the chance of that species from a single Daily Seed.
| Rarity | Of pet seeds | Per species | Species |
|---|---|---|---|
| Common | 55% | 1.1% | Tulip Dodami, Dandelion Dodami, Clover Dodami, Cherry Tomato Dodami |
| Uncommon | 30% | 0.8% | Cactus Dodami, Lotus Dodami, Mushroom Dodami |
| Rare | 10% | 0.8% | Sunflower Dodami |
| Epic | 5% | 0.4% | Moonflower Dodami |
Seasonal Dodami (Acorn Dodami) never come from Daily Seeds; get them from the seasonal event shop and by harvesting.
3. Harvest and bloom
| Item | Rate | Notes |
|---|---|---|
| Extra seed on harvest | 25% | 2 seeds, plus 1 more at 25% |
| Color variant (per seed) | 10% | One of Coral, Mint, Lilac (equal odds) |
| Shiny | 2% | 4% if it never napped while growing. Clover Dodami adds 1%. |
| Dandelion Dodami harvest bonus | 100% | 1 wildflower seed: 1 of 24, varies by season (table 1-1) |
| Secret forms | Conditional | Moonlit(50%+ of care at night, 10+ care actions), Rainbow(balanced traits, 12+ special care). Condition-based, not random. |
4. Guest gifts
Gifts guests leave in your mailbox. The table depends on the guest’s rarity.
| Gift | Rate | Details |
|---|---|---|
| Sunshine | 90% | 3~8 Sunshine |
| Snack | 5% | 2 Sunshine + Snack Cookie ×1 |
| Wildflower · Common | 5% | 1 of 12, varies by season (table 1-1) |
| Gift | Rate | Details |
|---|---|---|
| Sunshine | 85% | 8~15 Sunshine |
| Honey Water | 5% | 5 Sunshine + Honey Water ×1 |
| Wildflower · Uncommon | 10% | 1 of 8, varies by season (table 1-1) |
| Gift | Rate | Details |
|---|---|---|
| Sunshine | 75% | 20~40 Sunshine |
| Dew | 10% | 1~5 Dew |
| Wildflower · Rare | 10% | 1 of 4, varies by season (table 1-1) |
| Hat | 5% | Flower Crown ×1 |
| Gift | Rate | Details |
|---|---|---|
| Dew | 100% | 30~50 Sunshine + 5 Dew |
5. Change log
- Data version 2026.10.1: initial publication (applies from launch)
We announce rate changes in-app 7 days before they take effect and record them here.
For ad rewards, see Ads & Rewards.